Monster · SRD 5.2.1
Worg
Large fey, neutral evil
- Armor Class
- 13
- Hit Points
- 26 (4d10)
- Speed
- 50 ft.
STR
16 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
8 (-1)
- Senses
- darkvision 60 ft., passive perception 14
- Languages
- Goblin, Worg
- Challenge
- 1/2 (100 XP)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.
Large fey, neutral evil
Actions
Bite
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.
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