Reef Shark
Medium beast, unaligned
- Armor Class
- 12
- Hit Points
- 22 (4d8)
- Speed
- swim 30 ft., 5 ft.
- Senses
- blindsight 30 ft., passive perception 12
- Challenge
- 1/2 (100 XP)
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
Medium beast, unaligned
Special Abilities
Pack Tactics
The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
Related
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