Priest
Medium humanoid, neutral
- Armor Class
- 13
- Hit Points
- 38 (7d8)
- Speed
- 30 ft.
- Senses
- passive perception 15
- Languages
- Common plus one other language
- Challenge
- 2 (450 XP)
Actions
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Light, Thaumaturgy 1/Day: Spirit Guardians
Medium humanoid, neutral
Actions
Multiattack
The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame
Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.
Spellcasting
The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): At Will: Light, Thaumaturgy 1/Day: Spirit Guardians
Related
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