Monster · SRD 5.2.1
Commoner
Medium humanoid, neutral
- Armor Class
- 10
- Hit Points
- 4 (1d8)
- Speed
- 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
- Senses
- passive perception 10
- Languages
- Common
- Challenge
- 0 (10 XP)
Traits
Training. The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Medium humanoid, neutral
Special Abilities
Training
The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Related
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