Mage
Medium humanoid, neutral
- Armor Class
- 15
- Hit Points
- 81 (18d8)
- Speed
- 30 ft.
- Senses
- passive perception 14
- Languages
- Common plus three other languages
- Challenge
- 6 (2,300 XP)
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
Medium humanoid, neutral
Actions
Multiattack
The mage makes three Arcane Burst attacks.
Arcane Burst
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting
The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
Reactions
Protective Magic (3/Day)
The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.
Related
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