Skills
The eighteen skills and the ability checks they cover.
- AcrobaticsStay on your feet in a tricky situation, or perform an acrobatic stunt.
- Animal HandlingCalm or train an animal, or get an animal to behave in a certain way.
- ArcanaRecall lore about spells, magic items, and the planes of existence.
- AthleticsJump farther than normal, stay afloat in rough water, or break something.
- DeceptionTell a convincing lie, or wear a disguise convincingly.
- HistoryRecall lore about historical events, people, nations, and cultures.
- InsightDiscern a person's mood and intentions.
- IntimidationAwe or threaten someone into doing what you want.
- InvestigationFind obscure information in books, or deduce how something works.
- MedicineDiagnose an illness, or determine what killed the recently slain.
- NatureRecall lore about terrain, plants, animals, and weather.
- PerceptionUsing a combination of senses, notice something that's easy to miss.
- PerformanceAct, tell a story, perform music, or dance.
- PersuasionHonestly and graciously convince someone of something.
- ReligionRecall lore about gods, religious rituals, and holy symbols.
- Sleight of HandPick a pocket, conceal a handheld object, or perform legerdemain.
- StealthEscape notice by moving quietly and hiding behind things.
- SurvivalFollow tracks, forage, find a trail, or avoid natural hazards.
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