Monster · SRD 5.2.1
Giant Crab
Medium beast, unaligned
- Armor Class
- 15
- Hit Points
- 13 (3d8)
- Speed
- swim 30 ft., 30 ft.
STR
13 (+1)
DEX
13 (+1)
CON
11 (+0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
- Senses
- blindsight 30 ft., passive perception 9
- Challenge
- 1/8 (25 XP)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.
Medium beast, unaligned
Special Abilities
Amphibious
The crab can breathe air and water.
Actions
Claw
Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.
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