Wolf
Medium beast, unaligned
- Armor Class
- 12
- Hit Points
- 11 (2d8)
- Speed
- 40 ft.
- Senses
- darkvision 60 ft., passive perception 15
- Challenge
- 1/4 (50 XP)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Medium beast, unaligned
Special Abilities
Pack Tactics
The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Related
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