Monster · SRD 5.2.1
Berserker
Medium humanoid, neutral
- Armor Class
- 13
- Hit Points
- 67 (9d8)
- Speed
- 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
- Senses
- passive perception 10
- Languages
- Common
- Challenge
- 2 (450 XP)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Medium humanoid, neutral
Special Abilities
Bloodied Frenzy
While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe
Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Related
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