Drider
Large monstrosity, chaotic evil
- Armor Class
- 19
- Hit Points
- 123 (13d10)
- Speed
- 30 ft., climb 30 ft.
- Senses
- darkvision 120 ft., passive perception 16
- Languages
- Elvish, Undercommon
- Challenge
- 6 (2,300 XP)
Traits
Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.
Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.
Actions
Multiattack. The drider makes three attacks, using Foreleg or Poison Burst in any combination.
Foreleg. Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.
Poison Burst. Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.
Large monstrosity, chaotic evil
Special Abilities
Spider Climb
The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Sensitivity
While in sunlight, the drider has Disadvantage on ability checks and attack rolls.
Web Walker
The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.
Actions
Multiattack
The drider makes three attacks, using Foreleg or Poison Burst in any combination.
Foreleg
Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.
Poison Burst
Ranged Attack Roll: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.
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