Ogre Zombie
Large undead, neutral evil
- Armor Class
- 8
- Hit Points
- 85 (9d10)
- Speed
- 30 ft.
- Senses
- darkvision 60 ft., passive perception 8
- Languages
- Understands Common and Giant but can't speak
- Challenge
- 2 (450 XP)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Large undead, neutral evil
Special Abilities
Undead Fortitude
If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam
Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
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