Monster · SRD 5.2.1
Giant Seahorse
Large beast, unaligned
- Armor Class
- 14
- Hit Points
- 16 (3d10)
- Speed
- swim 40 ft., 5 ft.
STR
15 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
- Senses
- passive perception 11
- Challenge
- 1/2 (100 XP)
Traits
Water Breathing. The seahorse can breathe only underwater.
Actions
Ram. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Large beast, unaligned
Special Abilities
Water Breathing
The seahorse can breathe only underwater.
Actions
Ram
Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
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