Bugbear Warrior
Medium fey, chaotic evil
- Armor Class
- 14
- Hit Points
- 33 (6d8)
- Speed
- 30 ft.
- Senses
- darkvision 60 ft., passive perception 10
- Languages
- Common, Goblin
- Challenge
- 1 (200 XP)
Traits
Abduct. The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Grab. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Light Hammer. Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.
Medium fey, chaotic evil
Special Abilities
Abduct
The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Grab
Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Light Hammer
Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.
Related
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