Monster · SRD 5.1
Scorpion
Tiny beast, unaligned
- Armor Class
- 11
- Hit Points
- 1 (1d4)
- Speed
- 10 ft.
STR
2 (-4)
DEX
11 (+0)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
- Senses
- blindsight 10 ft., passive perception 9
- Challenge
- 0 (10 XP)
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Tiny beast, unaligned
Actions
Sting
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Related
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