Equipment
Weapons, armor, adventuring gear, tools, and mounts.
- AbacusAbacus — Standard Gear, 2 gp, 2 lb..
- Acid (vial)As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact.
- Alchemist's SuppliesThese special tools include the items needed to pursue a craft or trade.
- Alchemist's fire (flask)This sticky, adhesive fluid ignites when exposed to air.
- Alms boxA small box for alms, typically found in a priest's pack.
- AmuletA holy symbol is a representation of a god or pantheon.
- Animal Feed (1 day)Animal Feed (1 day) — Mounts and Vehicles, 5 cp, 10 lb..
- Antitoxin (vial)A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour.
- ArrowArrow — Ammunition, 1 gp, 1 lb..
- BackpackBackpack — Standard Gear, 2 gp, 5 lb..
- BagpipesSeveral of the most common types of musical instruments are shown on the table as examples.
- Ball bearings (bag of 1,000)As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side.
- Barding: BreastplateBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Chain mailBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Chain shirtBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Half plateBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: HideBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: LeatherBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: PaddedBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: PlateBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Ring mailBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Scale mailBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: SplintBarding is armor designed to protect an animal's head, neck, chest, and body.
- Barding: Studded LeatherBarding is armor designed to protect an animal's head, neck, chest, and body.
- BarrelBarrel — Standard Gear, 2 gp, 70 lb..
- BasketBasket — Standard Gear, 4 sp, 2 lb..
- BattleaxeBattleaxe — Martial Melee weapon, 10 gp, 4 lb..
- BedrollBedroll — Standard Gear, 1 gp, 7 lb..
- BellBell — Standard Gear, 1 gp, 0 lb..
- Bit and bridleBit and bridle — Mounts and Vehicles, 2 gp, 1 lb..
- BlanketBlanket — Standard Gear, 5 sp, 3 lb..
- Block and tackleA set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you…
- Block of incenseA block of incense, typically found in a priest's pack.
- BlowgunBlowgun — Martial Ranged weapon, 10 gp, 1 lb..
- Blowgun needleBlowgun needle — Ammunition, 1 gp, 1 lb..
- BookA book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just…
- Bottle, glassBottle, glass — Standard Gear, 2 gp, 2 lb..
- BreastplateBreastplate — Medium armor, 400 gp, 20 lb..
- Brewer's SuppliesThese special tools include the items needed to pursue a craft or trade.
- BucketBucket — Standard Gear, 5 cp, 2 lb..
- Burglar's PackBurglar's Pack — Equipment Packs, 16 gp.
- Calligrapher's SuppliesThese special tools include the items needed to pursue a craft or trade.
- CaltropsAs an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side.
- CamelCamel — Mounts and Vehicles, 50 gp.
- CandleFor 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
- Carpenter's ToolsThese special tools include the items needed to pursue a craft or trade.
- CarriageCarriage — Mounts and Vehicles, 100 gp, 600 lb..
- CartCart — Mounts and Vehicles, 15 gp, 200 lb..
- Cartographer's ToolsThese special tools include the items needed to pursue a craft or trade.
- Case, crossbow boltThis wooden case can hold up to twenty crossbow bolts.
- Case, map or scrollThis cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment.
- CenserA censer, typically found in a priest's pack.
- Chain (10 feet)A chain has 10 hit points.
- Chain MailChain Mail — Heavy armor, 75 gp, 55 lb..
- Chain ShirtChain Shirt — Medium armor, 50 gp, 20 lb..
- Chalk (1 piece)Chalk (1 piece) — Standard Gear, 1 cp, 0 lb..
- ChariotChariot — Mounts and Vehicles, 250 gp, 100 lb..
- ChestChest — Standard Gear, 5 gp, 25 lb..
- Climber's KitA climber's kit includes special pitons, boot tips, gloves, and a harness.
- Clothes, commonClothes, common — Standard Gear, 5 sp, 3 lb..
- Clothes, costumeClothes, costume — Standard Gear, 5 gp, 4 lb..
- Clothes, fineClothes, fine — Standard Gear, 15 gp, 6 lb..
- Clothes, traveler'sClothes, traveler's — Standard Gear, 2 gp, 4 lb..
- ClubClub — Simple Melee weapon, 1 sp, 2 lb..
- Cobbler's ToolsThese special tools include the items needed to pursue a craft or trade.
- Component pouchA component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast…
- Cook's utensilsThese special tools include the items needed to pursue a craft or trade.
- Crossbow boltCrossbow bolt — Ammunition, 1 gp, 1.5 lb..
- Crossbow, handCrossbow, hand — Martial Ranged weapon, 75 gp, 3 lb..
- Crossbow, heavyCrossbow, heavy — Martial Ranged weapon, 50 gp, 18 lb..
- Crossbow, lightCrossbow, light — Simple Ranged weapon, 25 gp, 5 lb..
- CrowbarUsing a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied.
- CrystalAn arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to…
- DaggerDagger — Simple Melee weapon, 2 gp, 1 lb..
- DartDart — Simple Ranged weapon, 5 cp, 0.25 lb..
- Dice SetThis item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante).
- Diplomat's PackDiplomat's Pack — Equipment Packs, 39 gp.
- Disguise KitThis pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance.
- DonkeyDonkey — Mounts and Vehicles, 8 gp.
- DrumSeveral of the most common types of musical instruments are shown on the table as examples.
- DulcimerSeveral of the most common types of musical instruments are shown on the table as examples.
- Dungeoneer's PackDungeoneer's Pack — Equipment Packs, 12 gp.
- ElephantElephant — Mounts and Vehicles, 200 gp.
- EmblemA holy symbol is a representation of a god or pantheon.
- Entertainer's PackEntertainer's Pack — Equipment Packs, 40 gp.
- Explorer's PackExplorer's Pack — Equipment Packs, 10 gp.
- Fishing tackleThis kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting.
- FlailFlail — Martial Melee weapon, 10 gp, 2 lb..
- Flask or tankardFlask or tankard — Standard Gear, 2 cp, 1 lb..
- FluteSeveral of the most common types of musical instruments are shown on the table as examples.
- Forgery KitThis small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create…
- GalleyGalley — Mounts and Vehicles, 30000 gp.
- GlaiveGlaive — Martial Melee weapon, 20 gp, 6 lb..
- Glassblower's ToolsThese special tools include the items needed to pursue a craft or trade.
- Grappling hookGrappling hook — Standard Gear, 2 gp, 4 lb..
- GreataxeGreataxe — Martial Melee weapon, 30 gp, 7 lb..
- GreatclubGreatclub — Simple Melee weapon, 2 sp, 10 lb..
- GreatswordGreatsword — Martial Melee weapon, 50 gp, 6 lb..
- HalberdHalberd — Martial Melee weapon, 20 gp, 6 lb..
- Half Plate ArmorHalf Plate Armor — Medium armor, 750 gp, 40 lb..
- HammerHammer — Standard Gear, 1 gp, 3 lb..
- Hammer, sledgeHammer, sledge — Standard Gear, 2 gp, 10 lb..
- HandaxeHandaxe — Simple Melee weapon, 5 gp, 2 lb..
- Healer's KitThis kit is a leather pouch containing bandages, salves, and splints.
- Herbalism KitThis kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions.
- Hide ArmorHide Armor — Medium armor, 10 gp, 12 lb..
- Holy water (flask)As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact.
- HornSeveral of the most common types of musical instruments are shown on the table as examples.
- Horse, draftHorse, draft — Mounts and Vehicles, 50 gp.
- Horse, ridingHorse, riding — Mounts and Vehicles, 75 gp.
- HourglassHourglass — Standard Gear, 25 gp, 1 lb..
- Hunting trapWhen you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center.
- Ink (1 ounce bottle)Ink (1 ounce bottle) — Standard Gear, 10 gp, 0 lb..
- Ink penInk pen — Standard Gear, 2 cp, 0 lb..
- JavelinJavelin — Simple Melee weapon, 5 sp, 2 lb..
- Jeweler's ToolsThese special tools include the items needed to pursue a craft or trade.
- Jug or pitcherJug or pitcher — Standard Gear, 2 cp, 4 lb..
- KeelboatKeelboats and rowboats are used on lakes and rivers.
- Ladder (10-foot)Ladder (10-foot) — Standard Gear, 1 sp, 25 lb..
- LampA lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet.
- LanceYou have disadvantage when you use a lance to attack a target within 5 feet of you.
- Lantern, bullseyeA bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet.
- Lantern, hoodedA hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet.
- Leather ArmorLeather Armor — Light armor, 10 gp, 10 lb..
- Leatherworker's ToolsThese special tools include the items needed to pursue a craft or trade.
- Light hammerLight hammer — Simple Melee weapon, 2 gp, 2 lb..
- Little bag of sandA small bag of sand, typically found in a scholar's pack.
- LockA key is provided with the lock.
- LongbowLongbow — Martial Ranged weapon, 50 gp, 2 lb..
- LongshipLongship — Mounts and Vehicles, 10000 gp.
- LongswordLongsword — Martial Melee weapon, 15 gp, 3 lb..
- LuteSeveral of the most common types of musical instruments are shown on the table as examples.
- LyreSeveral of the most common types of musical instruments are shown on the table as examples.
- MaceMace — Simple Melee weapon, 5 gp, 4 lb..
- Magnifying glassThis lens allows a closer look at small objects.
- ManaclesThese metal restraints can bind a Small or Medium creature.
- Mason's ToolsThese special tools include the items needed to pursue a craft or trade.
- MastiffMastiff — Mounts and Vehicles, 25 gp.
- MaulMaul — Martial Melee weapon, 10 gp, 10 lb..
- Mess KitThis tin box contains a cup and simple cutlery.
- Mirror, steelMirror, steel — Standard Gear, 5 gp, 0.5 lb..
- MorningstarMorningstar — Martial Melee weapon, 15 gp, 4 lb..
- MuleMule — Mounts and Vehicles, 8 gp.
- Navigator's ToolsThis set of instruments is used for navigation at sea.
- NetA Large or smaller creature hit by a net is restrained until it is freed.
- Oil (flask)Oil usually comes in a clay flask that holds 1 pint.
- OrbAn arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to…
- Padded ArmorPadded Armor — Light armor, 5 gp, 8 lb..
- Painter's SuppliesThese special tools include the items needed to pursue a craft or trade.
- Pan fluteSeveral of the most common types of musical instruments are shown on the table as examples.
- Paper (one sheet)Paper (one sheet) — Standard Gear, 2 sp, 0 lb..
- Parchment (one sheet)Parchment (one sheet) — Standard Gear, 1 sp, 0 lb..
- Perfume (vial)Perfume (vial) — Standard Gear, 5 gp, 0 lb..
- Pick, miner'sPick, miner's — Standard Gear, 2 gp, 10 lb..
- PikePike — Martial Melee weapon, 5 gp, 18 lb..
- PitonPiton — Standard Gear, 5 cp, 0.25 lb..
- Plate ArmorPlate Armor — Heavy armor, 1500 gp, 65 lb..
- Playing Card SetThis item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-Dragon Ante).
- Poison, basic (vial)You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition.
- Poisoner's KitA poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons.
- Pole (10-foot)Pole (10-foot) — Standard Gear, 5 cp, 7 lb..
- PonyPony — Mounts and Vehicles, 30 gp.
- Pot, ironPot, iron — Standard Gear, 2 gp, 10 lb..
- Potter's ToolsThese special tools include the items needed to pursue a craft or trade.
- PouchA cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things.
- Priest's PackPriest's Pack — Equipment Packs, 19 gp.
- QuarterstaffQuarterstaff — Simple Melee weapon, 2 sp, 4 lb..
- QuiverA quiver can hold up to 20 arrows.
- Ram, portableYou can use a portable ram to break down doors.
- RapierRapier — Martial Melee weapon, 25 gp, 2 lb..
- Rations (1 day)Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts.
- ReliquaryA holy symbol is a representation of a god or pantheon.
- Ring MailRing Mail — Heavy armor, 30 gp, 40 lb..
- RobesRobes — Standard Gear, 1 gp, 4 lb..
- RodAn arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to…
- Rope, hempen (50 feet)Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check.
- Rope, silk (50 feet)Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check.
- RowboatKeelboats and rowboats are used on lakes and rivers.
- SackSack — Standard Gear, 1 cp, 0.5 lb..
- Saddle, ExoticAn exotic saddle is required for riding any aquatic or flying mount.
- Saddle, MilitaryA military saddle braces the rider, helping you keep your seat on an active mount in battle.
- Saddle, PackSaddle, Pack — Mounts and Vehicles, 5 gp, 15 lb..
- Saddle, RidingSaddle, Riding — Mounts and Vehicles, 10 gp, 25 lb..
- SaddlebagsSaddlebags — Mounts and Vehicles, 4 gp, 8 lb..
- Sailing shipSailing ship — Mounts and Vehicles, 10000 gp.
- Scale MailScale Mail — Medium armor, 50 gp, 45 lb..
- Scale, merchant'sA scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds.
- Scholar's PackScholar's Pack — Equipment Packs, 40 gp.
- ScimitarScimitar — Martial Melee weapon, 25 gp, 3 lb..
- Sealing waxSealing wax — Standard Gear, 5 sp, 0 lb..
- ShawmSeveral of the most common types of musical instruments are shown on the table as examples.
- ShieldShield — Shield armor, 10 gp, 6 lb..
- ShortbowShortbow — Simple Ranged weapon, 25 gp, 2 lb..
- ShortswordShortsword — Martial Melee weapon, 10 gp, 2 lb..
- ShovelShovel — Standard Gear, 2 gp, 5 lb..
- SickleSickle — Simple Melee weapon, 1 gp, 2 lb..
- Signal whistleSignal whistle — Standard Gear, 5 cp, 0 lb..
- Signet ringSignet ring — Standard Gear, 5 gp, 0 lb..
- SledSled — Mounts and Vehicles, 20 gp, 300 lb..
- SlingSling — Simple Ranged weapon, 1 sp, 0 lb..
- Sling bulletSling bullet — Ammunition, 4 cp, 1.5 lb..
- Small knifeA small knife, typically found in a scholar's pack.
- Smith's ToolsThese special tools include the items needed to pursue a craft or trade.
- SoapSoap — Standard Gear, 2 cp, 0 lb..
- SpearSpear — Simple Melee weapon, 1 gp, 3 lb..
- SpellbookEssential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells.
- Spike, ironSpike, iron — Standard Gear, 1 sp, 5 lb..
- Splint ArmorSplint Armor — Heavy armor, 200 gp, 60 lb..
- Sprig of mistletoeA druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a…
- SpyglassObjects viewed through a spyglass are magnified to twice their size.
- Stabling (1 day)Stabling (1 day) — Mounts and Vehicles, 5 sp, 0 lb..
- StaffAn arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to…
- String (10 feet)A 10-foot length of string, typically found in a burglar's pack.
- Studded Leather ArmorStudded Leather Armor — Light armor, 45 gp, 13 lb..
- Tent, two-personA simple and portable canvas shelter, a tent sleeps two.
- Thieves' ToolsThis set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers.
- TinderboxThis small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire.
- Tinker's ToolsThese special tools include the items needed to pursue a craft or trade.
- TorchA torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet.
- TotemA druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a…
- TridentTrident — Martial Melee weapon, 5 gp, 4 lb..
- VestmentsReligious clothing, typically found in a priest's pack.
- VialVial — Standard Gear, 1 gp, 0 lb..
- ViolSeveral of the most common types of musical instruments are shown on the table as examples.
- WagonWagon — Mounts and Vehicles, 35 gp, 400 lb..
- WandAn arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to…
- War pickWar pick — Martial Melee weapon, 5 gp, 2 lb..
- WarhammerWarhammer — Martial Melee weapon, 15 gp, 2 lb..
- WarhorseWarhorse — Mounts and Vehicles, 400 gp.
- WarshipWarship — Mounts and Vehicles, 25000 gp.
- WaterskinWaterskin — Standard Gear, 2 sp, 5 lb..
- Weaver's ToolsThese special tools include the items needed to pursue a craft or trade.
- WhetstoneWhetstone — Standard Gear, 1 cp, 1 lb..
- WhipWhip — Martial Melee weapon, 2 gp, 3 lb..
- Woodcarver's ToolsThese special tools include the items needed to pursue a craft or trade.
- Wooden staffA druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a…
- Yew wandA druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a…
Add D&D 5e to your library — free
Searchable in PostRoll and linkable from your worlds, wikis, characters, and sessions. Free forever.
Add to my library