Monster · SRD 5.1
Hill Giant
Huge giant, chaotic evil
- Armor Class
- 13
- Hit Points
- 105 (10d12)
- Speed
- 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
19 (+4)
INT
5 (-3)
WIS
9 (-1)
CHA
6 (-2)
- Senses
- passive perception 12
- Languages
- Giant
- Challenge
- 5 (1,800 XP)
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Huge giant, chaotic evil
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Related
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