Gargoyle
Medium elemental, chaotic evil
- Armor Class
- 15
- Hit Points
- 52 (7d8)
- Speed
- fly 60 ft., 30 ft.
- Senses
- darkvision 60 ft., passive perception 10
- Languages
- Terran
- Challenge
- 2 (450 XP)
Traits
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Medium elemental, chaotic evil
Special Abilities
False Appearance
While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
Multiattack
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
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