Spell · SRD 5.2.1
Spare the Dying
Necromancy cantrip
- Casting time
- Action
- Range
- 15 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Druid
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
At Higher Levels. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
Related
Add D&D 5e to your library — free
Searchable in PostRoll and linkable from your worlds, wikis, characters, and sessions. Free forever.
Add to my library