Spell · SRD 5.2.1
Dissonant Whispers
1st-level enchantment
- Casting time
- Action
- Range
- 60 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Bard
One creature of your choice that you can see within range hears a discordant melody in its mind. The target makes a Wisdom saving throw. On a failed save, it takes 3d6 Psychic damage and must immediately use its Reaction, if available, to move as far away from you as it can, using the safest route. On a successful save, the target takes half as much damage only.
At Higher Levels. The damage increases by 1d6 for each spell slot level above 1.
Related
Add D&D 5e to your library — free
Searchable in PostRoll and linkable from your worlds, wikis, characters, and sessions. Free forever.
Add to my library