Spell · SRD 5.2.1
Continual Flame
2nd-level evocation
- Casting time
- Action
- Range
- Touch
- Components
- V, S, M (ruby dust worth 50+ GP, which the spell consumes)
- Duration
- Until dispelled
- Classes
- Cleric, Druid, Wizard
A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.
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