Environments · SRD
Ambushers
Tier 1 Event. An ambush is set by the PCs to catch unsuspecting adversaries off-guard.
- Impulses: Escape, group up, protect the most vulnerable
- Difficulty: Special (see "Relative Strength")
- Potential Adversaries: Any
FEATURES
Relative Strength - Passive: The Difficulty of this environment equals that of the adversary with the highest Difficulty. Which adversary is the least prepared? Which one is the most?
Where Did They Come From? - Reaction: When a PC starts the ambush on unsuspecting adversaries, you lose 2 Fear and the first attack roll a PC makes has advantage. What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?
Related
Add Daggerheart to your library — free
Searchable in PostRoll and linkable from your worlds, wikis, characters, and sessions. Free forever.
Add to my library