Armor
Armor options across all tiers.
- Advanced Chainmail ArmorTier 3 Armor Base Thresholds: 13 / 31 Base Score: 6 Heavy: -1 to Evasion
- Advanced Full Plate ArmorTier 3 Armor Base Thresholds: 15 / 35 Base Score: 6 Very Heavy: -2 to Evasion; -1 to Agility
- Advanced Gambeson ArmorTier 3 Armor Base Thresholds: 9 / 23 Base Score: 5 Flexible: +1 to Evasion
- Advanced Leather ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5
- Bellamoi Fine ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5 Gilded: +1 to Presence
- Bladefare ArmorTier 3 Armor Base Thresholds: 16 / 39 Base Score: 6 Physical: You can't mark an Armor Slot to reduce magic damage.
- Chainmail ArmorTier 1 Armor Base Thresholds: 7 / 15 Base Score: 4 Heavy: -1 to Evasion
- Channeling ArmorTier 4 Armor Base Thresholds: 13 / 36 Base Score: 5 Channeling: +1 to Spellcast Rolls
- Dragonscale ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5 Impenetrable: Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress.
- Dunamis SilkchainTier 4 Armor Base Thresholds: 13 / 36 Base Score: 7 Timeslowing: Mark an Armor Slot to roll a d4 and add its result as a bonus to your Evasion against an…
- Elundrian Chain ArmorTier 2 Armor Base Thresholds: 9 / 21 Base Score: 4 Warded: You reduce incoming magic damage by your Armor Score before applying it to your damage thresholds.
- Emberwoven ArmorTier 4 Armor Base Thresholds: 13 / 36 Base Score: 6 Burning: When an adversary attacks you within Melee range, they mark a Stress.
- Full Fortified ArmorTier 4 Armor Base Thresholds: 15 / 40 Base Score: 4 Fortified: When you mark an Armor Slot, you reduce the severity of an attack by two thresholds instead of…
- Full Plate ArmorTier 1 Armor Base Thresholds: 8 / 17 Base Score: 4 Very Heavy: -2 to Evasion; -1 to Agility
- Gambeson ArmorTier 1 Armor Base Thresholds: 5 / 11 Base Score: 3 Flexible: +1 to Evasion
- Harrowbone ArmorTier 2 Armor Base Thresholds: 9 / 21 Base Score: 4 Resilient: Before you mark your last Armor Slot, roll a d6.
- Improved Chainmail ArmorTier 2 Armor Base Thresholds: 11 / 24 Base Score: 5 Heavy: -1 to Evasion
- Improved Full Plate ArmorTier 2 Armor Base Thresholds: 13 / 28 Base Score: 5 Very Heavy: -2 to Evasion; -1 to Agility
- Improved Gambeson ArmorTier 2 Armor Base Thresholds: 7 / 16 Base Score: 4 Flexible: +1 to Evasion
- Improved Leather ArmorTier 2 Armor Base Thresholds: 9 / 20 Base Score: 4
- IronTree Breastplate ArmorTier 2 Armor Base Thresholds: 9 / 20 Base Score: 4 Reinforced: When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at…
- Leather ArmorTier 1 Armor Base Thresholds: 6 / 13 Base Score: 3
- Legendary Chainmail ArmorTier 4 Armor Base Thresholds: 15 / 40 Base Score: 7 Heavy: -1 to Evasion
- Legendary Full Plate ArmorTier 4 Armor Base Thresholds: 17 / 44 Base Score: 7 Very Heavy: -2 to Evasion; -1 to Agility
- Legendary Gambeson ArmorTier 4 Armor Base Thresholds: 11 / 32 Base Score: 6 Flexible: +1 to Evasion
- Legendary Leather ArmorTier 4 Armor Base Thresholds: 13 / 36 Base Score: 6
- Monett's CloakTier 3 Armor Base Thresholds: 16 / 39 Base Score: 6 Magic: You can't mark an Armor Slot to reduce physical damage.
- Rosewild ArmorTier 2 Armor Base Thresholds: 11 / 23 Base Score: 5 Hopeful: When you would spend a Hope, you can mark an Armor Slot instead.
- Runes of FortificationTier 3 Armor Base Thresholds: 17 / 43 Base Score: 6 Painful: Each time you mark an Armor Slot, you must mark a Stress.
- Runetan Floating ArmorTier 2 Armor Base Thresholds: 9 / 20 Base Score: 4 Shifting: When you are targeted for an attack, you can mark an Armor Slot to give the attack roll against…
- Savior ChainmailTier 4 Armor Base Thresholds: 18 / 48 Base Score: 8 Difficult: -1 to all character traits and Evasion
- Spiked Plate ArmorTier 3 Armor Base Thresholds: 10 / 25 Base Score: 5 Sharp: On a successful attack against a target within Melee range, add a d4 to the damage roll.
- Tyris Soft ArmorTier 2 Armor Base Thresholds: 8 / 18 Base Score: 5 Quiet: You gain a +2 bonus to rolls you make to move silently.
- Veritas Opal ArmorTier 4 Armor Base Thresholds: 13 / 36 Base Score: 6 Truthseeking: This armor glows when another creature within Close range tells a lie.
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