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Domains · SRD

Midnight

Midnight is the domain of shadows and secrecy. Whether by clever tricks, deft magic, or the cloak of night, those who channel these forces practice the art of obscurity and can uncover sequestered treasures. Midnight offers practitioners the power to control and create enigmas. The Midnight domain can be accessed by the Rogue and Sorcerer classes.

DOMAIN CARDS

Level Option 1 Option 2 Option 3
1 Pick and Pull Rain of Blades Uncanny Disguise
2 Midnight Spirit Shadowbind
3 Chokehold Veil of Night
4 Stealth Expertise Glyph of Nightfall
5 Hush Phantom Retreat
6 Dark Whispers Mass Disguise
7 Midnight-Touched Vanishing Dodge
8 Shadowhunter Spellcharge
9 Night Terror Twilight Toll
10 Eclipse Specter of the Dark

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This work includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC, under the terms of the Darrington Press Community Gaming License (DPCGL), available at https://darringtonpress.com/license/. More information can be found at https://www.daggerheart.com. Daggerheart™ Compatible. This work is not affiliated with, endorsed, or sponsored by Critical Role or Darrington Press.

Reformatted and reorganized for presentation on PostRoll; minor formatting changes. No previous modifications by others.

Licensed under Darrington Press Community Gaming License.

srd-1.0 · Version 1.0.0 · Updated Jul 10, 2026