Instinct Weapons — Daggerheart
24 instinct weapons · Daggerheart · SRD
- Advanced DualstaffTier 3 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+9 mag Burden: Two-Handed
- Advanced Hand RunesTier 3 Primary Magical Weapon Trait: Instinct Range: Very Close Damage: d10+6 mag Burden: One-Handed
- Advanced QuarterstaffTier 3 Primary Physical Weapon Trait: Instinct Range: Melee Damage: d10+9 phy Burden: Two-Handed
- Advanced ShortstaffTier 3 Primary Magical Weapon Trait: Instinct Range: Close Damage: d8+7 mag Burden: One-Handed
- Blessed AnlaceTier 3 Primary Magical Weapon Trait: Instinct Range: Melee Damage: d10+6 mag Burden: One-Handed Healing: During downtime, automatically clear a Hit Point.
- BloodstaffTier 4 Primary Magical Weapon Trait: Instinct Range: Far Damage: d20+7 mag Burden: Two-Handed Painful: Each time you make a successful attack, you must mark a…
- DualstaffTier 1 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+3 mag Burden: Two-Handed
- Elder BowTier 2 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+4 mag Burden: Two-Handed Powerful: On a successful attack, roll an additional damage die…
- FirestaffTier 3 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+7 mag Burden: Two-Handed Burning: When you roll a 6 on a damage die, the target must mark…
- Floating BladeshardsTier 4 Primary Magical Weapon Trait: Instinct Range: Close Damage: d8+9 mag Burden: One-Handed Powerful: On a successful attack, roll an additional damage die…
- Hammer of ExotaTier 2 Primary Magical Weapon Trait: Instinct Range: Melee Damage: d8+6 mag Burden: Two-Handed Eruptive: On a successful attack against a target within Melee…
- Hand RunesTier 1 Primary Magical Weapon Trait: Instinct Range: Very Close Damage: d10 mag Burden: One-Handed
- Improved DualstaffTier 2 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+6 mag Burden: Two-Handed
- Improved Hand RunesTier 2 Primary Magical Weapon Trait: Instinct Range: Very Close Damage: d10+3 mag Burden: One-Handed
- Improved QuarterstaffTier 2 Primary Physical Weapon Trait: Instinct Range: Melee Damage: d10+6 phy Burden: Two-Handed
- Improved ShortstaffTier 2 Primary Magical Weapon Trait: Instinct Range: Close Damage: d8+4 mag Burden: One-Handed
- Legendary DualstaffTier 4 Primary Magical Weapon Trait: Instinct Range: Far Damage: d8+12 mag Burden: Two-Handed
- Legendary Hand RunesTier 4 Primary Magical Weapon Trait: Instinct Range: Very Close Damage: d10+9 mag Burden: One-Handed
- Legendary QuarterstaffTier 4 Primary Physical Weapon Trait: Instinct Range: Melee Damage: d10+12 phy Burden: Two-Handed
- Legendary ShortstaffTier 4 Primary Magical Weapon Trait: Instinct Range: Close Damage: d8+10 mag Burden: One-Handed
- Primer ShardTier 4 Secondary Physical Weapon Trait: Instinct Range: Very Close Damage: d4 phy Burden: One-Handed Locked On: On a successful attack, your next attack…
- QuarterstaffTier 1 Primary Physical Weapon Trait: Instinct Range: Melee Damage: d10+3 phy Burden: Two-Handed
- ShortstaffTier 1 Primary Magical Weapon Trait: Instinct Range: Close Damage: d8+1 mag Burden: One-Handed
- ThistlebowTier 4 Primary Magical Weapon Trait: Instinct Range: Far Damage: d6+13 mag Burden: Two-Handed Reliable: +1 to attack rolls
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