Tier 3 Armor — Daggerheart
10 tier 3 armor · Daggerheart · SRD
- Advanced Chainmail ArmorTier 3 Armor Base Thresholds: 13 / 31 Base Score: 6 Heavy: -1 to Evasion
- Advanced Full Plate ArmorTier 3 Armor Base Thresholds: 15 / 35 Base Score: 6 Very Heavy: -2 to Evasion; -1 to Agility
- Advanced Gambeson ArmorTier 3 Armor Base Thresholds: 9 / 23 Base Score: 5 Flexible: +1 to Evasion
- Advanced Leather ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5
- Bellamoi Fine ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5 Gilded: +1 to Presence
- Bladefare ArmorTier 3 Armor Base Thresholds: 16 / 39 Base Score: 6 Physical: You can't mark an Armor Slot to reduce magic damage.
- Dragonscale ArmorTier 3 Armor Base Thresholds: 11 / 27 Base Score: 5 Impenetrable: Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress.
- Monett's CloakTier 3 Armor Base Thresholds: 16 / 39 Base Score: 6 Magic: You can't mark an Armor Slot to reduce physical damage.
- Runes of FortificationTier 3 Armor Base Thresholds: 17 / 43 Base Score: 6 Painful: Each time you mark an Armor Slot, you must mark a Stress.
- Spiked Plate ArmorTier 3 Armor Base Thresholds: 10 / 25 Base Score: 5 Sharp: On a successful attack against a target within Melee range, add a d4 to the damage roll.
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