Evocation Spells — D&D 5e
60 evocation spells · D&D 5e · SRD 5.1
- Dancing LightsYou create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.
- Eldritch BlastA beam of crackling energy streaks toward a creature within range.
- Fire BoltYou hurl a mote of fire at a creature or object within range.
- LightYou touch one object that is no larger than 10 feet in any dimension.
- Ray of FrostA frigid beam of blue-white light streaks toward a creature within range.
- Sacred FlameFlame-like radiance descends on a creature that you can see within range.
- Shocking GraspLightning springs from your hand to deliver a shock to a creature you try to touch.
- Burning HandsAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips.
- Cure WoundsA creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier.
- Divine FavorYour prayer empowers you with divine radiance.
- Faerie FireEach object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice).
- Guiding BoltA flash of light streaks toward a creature of your choice within range.
- Healing WordA creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.
- Hellish RebukeYou point your finger, and the creature that damaged you is momentarily surrounded by hellish flames.
- Magic MissileYou create three glowing darts of magical force.
- ThunderwaveA wave of thunderous force sweeps out from you.
- Acid ArrowA shimmering green arrow streaks toward a target within range and bursts in a spray of acid.
- Branding SmiteThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike.
- Continual FlameA flame, equivalent in brightness to a torch, springs forth from an object that you touch.
- DarknessMagical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration.
- Flame BladeYou evoke a fiery blade in your free hand.
- Gust of WindA line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration.
- MoonbeamA silvery beam of pale light shines down in a 5-foot radius, 40-foot-high cylinder centered on a point within range.
- Prayer of HealingUp to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier.
- Scorching RayYou create three rays of fire and hurl them at targets within range.
- ShatterA sudden loud ringing noise, painfully intense, erupts from a point of your choice within range.
- Spiritual WeaponYou create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again.
- DaylightA 60-foot-radius sphere of light spreads out from a point you choose within range.
- FireballA bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame.
- Lightning BoltA stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose.
- Mass Healing WordAs you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting…
- SendingYou send a short message of twenty-five words or less to a creature with which you are familiar.
- Tiny HutA 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration.
- Wind WallA wall of strong wind rises from the ground at a point you choose within range.
- Fire ShieldThin and vaporous flame surround your body for the duration of the spell, radiating a bright light bright light in a 10-foot radius and dim light for an…
- Ice StormA hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range.
- Resilient SphereA sphere of shimmering force encloses a creature or object of Large size or smaller within range.
- Wall of FireYou create a wall of fire on a solid surface within range.
- Arcane HandYou create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range.
- Cone of ColdA blast of cold air erupts from your hands.
- Flame StrikeA vertical column of divine fire roars down from the heavens in a location you specify.
- HallowYou touch a point and infuse an area around it with holy (or unholy) power.
- Wall of ForceAn invisible wall of force springs into existence at a point you choose within range.
- Wall of StoneA nonmagical wall of solid stone springs into existence at a point you choose within range.
- Blade BarrierYou create a vertical wall of whirling, razor-sharp blades made of magical energy.
- Chain LightningYou create a bolt of lightning that arcs toward a target of your choice that you can see within range.
- ContingencyChoose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you.
- Freezing SphereA frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-foot-radius sphere.
- HealChoose a creature that you can see within range.
- SunbeamA beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line.
- Wall of IceYou create a wall of ice on a solid surface within range.
- Arcane SwordYou create a sword-shaped plane of force that hovers within range.
- Delayed Blast FireballA beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration.
- Divine WordYou utter a divine word, imbued with the power that shaped the world at the dawn of creation.
- Fire StormA storm made up of sheets of roaring flame appears in a location you choose within range.
- ForcecageAn immobile, invisible, cube-shaped prison composed of magical force springs into existence around an area you choose within range.
- Prismatic SprayEight multicolored rays of light flash from your hand.
- EarthquakeYou create a seismic disturbance at a point on the ground that you can see within range.
- SunburstBrilliant sunlight flashes in a 60-foot radius centered on a point you choose within range.
- Meteor SwarmBlazing orbs of fire plummet to the ground at four different points you can see within range.
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