Conjuration Spells — D&D 5e
52 conjuration spells · D&D 5e · SRD 5.1
- Acid SplashYou hurl a bubble of acid.
- Mage HandA spectral, floating hand appears at a point you choose within range.
- Poison SprayYou extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm.
- Produce FlameA flickering flame appears in your hand.
- EntangleGrasping weeds and vines sprout from the ground in a 20-foot square starting form a point within range.
- Find FamiliarYou gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake…
- Floating DiskThis spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of…
- Fog CloudYou create a 20-foot-radius sphere of fog centered on a point within range.
- GreaseSlick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.
- Unseen ServantThis spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends.
- Find SteedYou summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it.
- Flaming SphereA 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration.
- Misty StepBriefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
- WebYou conjure a mass of thick, sticky webbing at a point of your choice within range.
- Call LightningA storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you.
- Conjure AnimalsYou summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.
- Create Food and WaterYou create 45 pounds of food and 30 gallons of water on the ground or in containers within range, enough to sustain up to fifteen humanoids or five steeds for…
- RevivifyYou touch a creature that has died within the last minute.
- Sleet StormUntil the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range.
- Spirit GuardiansYou call forth spirits to protect you.
- Stinking CloudYou create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range.
- Black TentaclesSquirming, ebony tentacles fill a 20-foot square on ground that you can see within range.
- Conjure Minor ElementalsYou summon elementals that appear in unoccupied spaces that you can see within range.
- Conjure Woodland BeingsYou summon fey creatures that appear in unoccupied spaces that you can see within range.
- Dimension DoorYou teleport yourself from your current location to any other spot within range.
- Faithful HoundYou conjure a phantom watchdog in an unoccupied space that you can see within range, where it remains for the duration, until you dismiss it as an action, or…
- Guardian of FaithA Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range.
- Secret ChestYou hide a chest, and all its contents, on the Ethereal Plane.
- CloudkillYou create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range.
- Conjure ElementalYou call forth an elemental servant.
- Insect PlagueSwarming, biting locusts fill a 20-foot-radius sphere centered on a point you choose within range.
- Mass Cure WoundsA wave of healing energy washes out from a point of your choice within range.
- Teleportation CircleAs you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of…
- Tree StrideYou gain the ability to enter a tree and move from inside it to inside another tree of the same kind within 500 feet.
- Conjure FeyYou summon a fey creature of challenge rating 6 or lower, or a fey spirit that takes the form of a beast of challenge rating 6 or lower.
- Heroes' FeastYou bring forth a great feast, including magnificent food and drink.
- Instant SummonsYou touch an object weighing 10 pounds or less whose longest dimension is 6 feet or less.
- Planar AllyYou beseech an otherworldly entity for aid.
- Transport via PlantsThis spell creates a magical link between a Large or larger inanimate plant within range and another plant, at any distance, on the same plane of existence.
- Wall of ThornsYou create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns.
- Word of RecallYou and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary.
- Conjure CelestialYou summon a celestial of challenge rating 4 or lower, which appears in an unoccupied space that you can see within range.
- Magnificent MansionYou conjure an extradimensional dwelling in range that lasts for the duration.
- Plane ShiftYou and up to eight willing creatures who link hands in a circle are transported to a different plane of existence.
- TeleportThis spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within…
- DemiplaneYou create a shadowy door on a flat solid surface that you can see within range.
- Incendiary CloudA swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range.
- MazeYou banish a creature that you can see within range into a labyrinthine demiplane.
- GateYou conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane of existence.
- Mass HealA flood of healing energy flows from you into injured creatures around you.
- Storm of VengeanceA churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet.
- WishWish is the mightiest spell a mortal creature can cast.
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