4th-Level Spells — D&D 5e
31 4th-level spells · D&D 5e · SRD 5.1
- Arcane EyeYou create an invisible, magical eye within range that hovers in the air for the duration.
- BanishmentYou attempt to send one creature that you can see within range to another plane of existence.
- Black TentaclesSquirming, ebony tentacles fill a 20-foot square on ground that you can see within range.
- BlightNecromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it.
- CompulsionCreatures of your choice that you can see within range and that can hear you must make a wisdom saving throw.
- ConfusionThis spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action.
- Conjure Minor ElementalsYou summon elementals that appear in unoccupied spaces that you can see within range.
- Conjure Woodland BeingsYou summon fey creatures that appear in unoccupied spaces that you can see within range.
- Control WaterUntil the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side.
- Death WardYou touch a creature and grant it a measure of protection from death.
- Dimension DoorYou teleport yourself from your current location to any other spot within range.
- DivinationYour magic and an offering put you in contact with a god or a god's servants.
- Dominate BeastYou attempt to beguile a creature that you can see within range.
- FabricateYou convert raw materials into products of the same material.
- Faithful HoundYou conjure a phantom watchdog in an unoccupied space that you can see within range, where it remains for the duration, until you dismiss it as an action, or…
- Fire ShieldThin and vaporous flame surround your body for the duration of the spell, radiating a bright light bright light in a 10-foot radius and dim light for an…
- Freedom of MovementYou touch a willing creature.
- Giant InsectYou transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration.
- Greater InvisibilityYou or a creature you touch becomes invisible until the spell ends.
- Guardian of FaithA Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range.
- Hallucinatory TerrainYou make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain.
- Ice StormA hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range.
- Locate CreatureDescribe or name a creature that is familiar to you.
- Phantasmal KillerYou tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature.
- PolymorphThis spell transforms a creature that you can see within range into a new form.
- Private SanctumYou make an area within range magically secure.
- Resilient SphereA sphere of shimmering force encloses a creature or object of Large size or smaller within range.
- Secret ChestYou hide a chest, and all its contents, on the Ethereal Plane.
- Stone ShapeYou touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and form it into any shape that suits your…
- StoneskinThis spell turns the flesh of a willing creature you touch as hard as stone.
- Wall of FireYou create a wall of fire on a solid surface within range.
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