Varies Magic Items — D&D 5e
11 varies magic items · D&D 5e · SRD 5.1
- Ammunition, +1, +2, or +3Weapon (any ammunition), uncommon (+1), rare (+2), or very rare (+3) You have a bonus to attack and damage rolls made with this piece of magic ammunition.
- Armor, +1, +2, or +3Armor (light, medium, or heavy), rare (+1), very rare (+2), or legendary (+3) You have a bonus to AC while wearing this armor.
- Belt of Giant StrengthWondrous item, rarity varies (requires attunement) While wearing this belt, your Strength score changes to a score granted by the belt.
- Figurine of Wondrous PowerWondrous item, rarity by figurine A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket.
- Horn of ValhallaWondrous item, rare (silver or brass), very rare (bronze) or legendary (iron) You can use an action to blow this horn.
- Ioun StoneWondrous item, varies (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds.
- Potion of Giant StrengthPotion, varies When you drink this potion, your Strength score changes for 1 hour.
- Potion of HealingPotion, varies You regain hit points when you drink this potion.
- Spell ScrollScroll, varies A spell scroll bears the words of a single spell, written in a mystical cipher.
- Wand of the War Mage, +1, +2, or +3Wand, uncommon (+1), rare (+2), or very rare (+3) (requires attunement by a spellcaster) While holding this wand, you gain a bonus to spell attack rolls…
- Weapon, +1, +2, or +3Weapon (any), uncommon (+1), rare (+2), or very rare (+3) You have a bonus to attack and damage rolls made with this magic weapon.
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