7th-Level Spells — D&D 5e
20 7th-level spells · D&D 5e · SRD 5.2.1
- Arcane SwordYou create a spectral sword that hovers within range.
- Conjure CelestialYou conjure a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range.
- Delayed Blast FireballA beam of yellow light flashes from you, then condenses at a chosen point within range as a glowing bead for the duration.
- Divine WordYou utter a word imbued with power from the Upper Planes.
- EtherealnessYou step into the border regions of the Ethereal Plane, where it overlaps with your current plane.
- Finger of DeathYou unleash negative energy toward a creature you can see within range.
- Fire StormA storm of fire appears within range.
- ForcecageAn immobile, Invisible, Cube-shaped prison composed of magical force springs into existence around an area you choose within range.
- Magnificent MansionYou conjure a shimmering door in range that lasts for the duration.
- Mirage ArcaneYou make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain.
- Plane ShiftYou and up to eight willing creatures who link hands in a circle are transported to a different plane of existence.
- Prismatic SprayEight rays of light flash from you in a 60-foot Cone.
- Project ImageYou create an illusory copy of yourself that lasts for the duration.
- RegenerateA creature you touch regains 4d8 + 15 Hit Points.
- ResurrectionWith a touch, you revive a dead creature that has been dead for no more than a century, didn't die of old age, and wasn't Undead when it died.
- Reverse GravityThis spell reverses gravity in a 50-foot-radius, 100-foot high Cylinder centered on a point within range.
- SequesterWith a touch, you magically sequester an object or a willing creature.
- SimulacrumYou create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell.
- SymbolYou inscribe a harmful glyph either on a surface (such as a section of floor or wall) or within an object that can be closed (such as a book or chest).
- TeleportThis spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a…
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