Rare Magic Items — D&D 5e
82 rare magic items · D&D 5e · SRD 5.2.1
- Amulet of HealthWondrous Item, Rare (Requires Attunement) Your Constitution is 19 while you wear this amulet.
- Armor of ResistanceArmor (Any Light, Medium, or Heavy), Rare (Requires Attunement) You have Resistance to one type of damage while you wear this armor.
- Armor of VulnerabilityArmor (Any Light, Medium, or Heavy), Rare (Requires Attunement) While wearing this armor, you have Resistance to one of the following damage types…
- Arrow-Catching ShieldArmor (Shield), Rare (Requires Attunement) You gain a +2 bonus to Armor Class against ranged attack rolls while you wield this Shield.
- Bag of BeansWondrous Item, Rare This heavy cloth bag contains 3d4 dry beans when found.
- Bead of ForceWondrous Item, Rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce.
- Belt of DwarvenkindWondrous Item, Rare (Requires Attunement) While wearing this belt, you gain the following benefits: Dwarvish.
- Berserker AxeWeapon (Battleaxe, Greataxe, or Halberd), Rare (Requires Attunement) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
- Boots of LevitationWondrous Item, Rare (Requires Attunement) While you wear these boots, you can cast Levitate on yourself.
- Boots of SpeedWondrous Item, Rare (Requires Attunement) While you wear these boots, you can take a Bonus Action to click the boots' heels together.
- Bowl of Commanding Water ElementalsWondrous Item, Rare While this bowl is filled with water and you are within 5 feet of it, you can take a Magic action to summon a Water Elemental.
- Bracers of DefenseWondrous Item, Rare (Requires Attunement) While wearing these bracers, you gain a +2 bonus to Armor Class if you are wearing no armor and using no Shield.
- Brazier of Commanding Fire ElementalsWondrous Item, Rare While you are within 5 feet of this brazier, you can take a Magic action to summon a Fire Elemental.
- Cape of the MountebankWondrous Item, Rare This cape smells faintly of brimstone.
- Censer of Controlling Air ElementalsWondrous Item, Rare While gently swinging this censer, you can take a Magic action to summon an Air Elemental.
- Chime of OpeningWondrous Item, Rare This hollow metal tube measures about 1 foot long and weighs 1 pound.
- Cloak of DisplacementWondrous Item, Rare (Requires Attunement) While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near…
- Cloak of the BatWondrous Item, Rare (Requires Attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks.
- Cube of ForceWondrous Item, Rare (Requires Attunement) This cube is about an inch across.
- Dagger of VenomWeapon (Dagger), Rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
- Dimensional ShacklesWondrous Item, Rare You can take a Utilize action to place these shackles on a creature that has the Incapacitated condition.
- Dragon SlayerWeapon (Any Simple or Martial), Rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
- Elixir of HealthPotion, Rare When you drink this potion, you are cured of all magical contagions.
- Elven ChainArmor (Chain Mail or Chain Shirt), Rare You gain a +1 bonus to Armor Class while you wear this armor.
- Flame TongueWeapon (Any Melee Weapon), Rare (Requires Attunement) While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to…
- Folding BoatWondrous Item, Rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep.
- Gem of SeeingWondrous Item, Rare (Requires Attunement) This gem has 3 charges.
- Giant SlayerWeapon (Any Simple or Martial), Rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
- Glamoured Studded LeatherArmor (Studded Leather Armor), Rare While wearing this armor, you gain a +1 bonus to Armor Class.
- Handy HaversackWondrous Item, Rare This backpack has a central pouch and two side pouches, each of which is an extradimensional space.
- Helm of TeleportationWondrous Item, Rare (Requires Attunement) This helm has 3 charges.
- Horn of BlastingWondrous Item, Rare You can take a Magic action to blow the horn, which emits a thunderous blast in a 30-foot Cone that is audible out to 600 feet.
- Horseshoes of SpeedWondrous Item, Rare These horseshoes come in a set of four.
- Instant FortressWondrous Item, Rare (Requires Attunement) As a Magic action, you can place this 1-inch adamantine statuette on the ground and, using a command word, cause it…
- Iron BandsWondrous Item, Rare This rusty iron sphere measures 3 inches in diameter and weighs 1 pound.
- Mace of DisruptionWeapon (Mace), Rare (Requires Attunement) When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 Radiant damage.
- Mace of SmitingWeapon (Mace), Rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
- Mace of TerrorWeapon (Mace), Rare (Requires Attunement) This magic weapon has 3 charges and regains 1d3 expended charges daily at dawn.
- Mantle of Spell ResistanceWondrous Item, Rare (Requires Attunement) You have Advantage on saving throws against spells while you wear this cloak.
- Necklace of FireballsWondrous Item, Rare This necklace has 1d6 + 3 beads hanging from it.
- Necklace of Prayer BeadsWondrous Item, Rare (Requires Attunement by a Cleric, Druid, or Paladin) This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz.
- Oil of EtherealnessPotion, Rare One vial of this oil can cover one Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is…
- Periapt of Proof against PoisonWondrous Item, Rare (Requires Attunement) This delicate silver chain has a brilliant-cut black gem pendant.
- Portable HoleWondrous Item, Rare This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief.
- Potion of ClairvoyancePotion, Rare When you drink this potion, you gain the effect of the Clairvoyance spell (no Concentration required).
- Potion of DiminutionPotion, Rare When you drink this potion, you gain the "reduce" effect of the Enlarge/Reduce spell for 1d4 hours (no Concentration required).
- Potion of Gaseous FormPotion, Rare When you drink this potion, you gain the effect of the Gaseous Form spell for 1 hour (no Concentration required) or until you end the effect as a…
- Potion of HeroismPotion, Rare When you drink this potion, you gain 10 Temporary Hit Points that last for 1 hour.
- Potion of InvisibilityPotion, Rare This potion's container looks empty but feels as though it holds liquid.
- Potion of InvulnerabilityPotion, Rare For 1 minute after you drink this potion, you have Resistance to all damage.
- Potion of Mind ReadingPotion, Rare When you drink this potion, you gain the effect of the Detect Thoughts spell (save DC 13) for 10 minutes (no Concentration required).
- Ring of Animal InfluenceRing, Rare This ring has 3 charges, and it regains 1d3 expended charges daily at dawn.
- Ring of EvasionRing, Rare (Requires Attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn.
- Ring of Feather FallingRing, Rare (Requires Attunement) When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
- Ring of Free ActionRing, Rare (Requires Attunement) While you wear this ring, Difficult Terrain doesn't cost you extra movement.
- Ring of ProtectionRing, Rare (Requires Attunement) You gain a +1 bonus to Armor Class and saving throws while wearing this ring.
- Ring of ResistanceRing, Rare You have Resistance to one damage type while wearing this ring.
- Ring of Spell StoringRing, Rare (Requires Attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them.
- Ring of X-ray VisionRing, Rare (Requires Attunement) While wearing this ring, you can take a Magic action to gain X-ray vision with a range of 30 feet for 1 minute.
- Ring of the RamRing, Rare (Requires Attunement) This ring has 3 charges and regains 1d3 expended charges daily at dawn.
- Robe of EyesWondrous Item, Rare (Requires Attunement) This robe is adorned with eyelike patterns.
- Rod of RulershipRod, Rare (Requires Attunement) You can take a Magic action to present the rod and command obedience from each creature of your choice that you can see within…
- Rope of EntanglementWondrous Item, Rare This rope is 30 feet long.
- Shield of Missile AttractionArmor (Shield), Rare (Requires Attunement) While holding this Shield, you have Resistance to damage from attacks made with Ranged weapons.
- Staff of CharmingStaff, Rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) This staff has 10 charges.
- Staff of HealingStaff, Rare (Requires Attunement by a Bard, Cleric, or Druid) This staff has 10 charges.
- Staff of Swarming InsectsStaff, Rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) This staff has 10 charges.
- Staff of WitheringStaff, Rare (Requires Attunement) This staff has 3 charges and regains 1d3 expended charges daily at dawn.
- Staff of the WoodlandsStaff, Rare (Requires Attunement by a Druid) This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and…
- Stone of Controlling Earth ElementalsWondrous Item, Rare While touching this 5-pound stone to the ground, you can take a Magic action to summon an Earth Elemental.
- Sun BladeWeapon (Longsword), Rare (Requires Attunement) This item appears to be a sword hilt.
- Sword of Life StealingWeapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword), Rare (Requires Attunement) When you attack a creature with this magic weapon and roll…
- Sword of WoundingWeapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword), Rare (Requires Attunement) When you hit a creature with an attack using this magic…
- Vicious WeaponWeapon (Any Simple or Martial), Rare This magic weapon deals an extra 2d6 damage to any creature it hits.
- Wand of BindingWand, Rare (Requires Attunement) This wand has 7 charges.
- Wand of Enemy DetectionWand, Rare (Requires Attunement) This wand has 7 charges.
- Wand of FearWand, Rare (Requires Attunement) This wand has 7 charges.
- Wand of FireballsWand, Rare (Requires Attunement by a Spellcaster) This wand has 7 charges.
- Wand of Lightning BoltsWand, Rare (Requires Attunement by a Spellcaster) This wand has 7 charges.
- Wand of ParalysisWand, Rare (Requires Attunement by a Spellcaster) This wand has 7 charges.
- Wand of WonderWand, Rare (Requires Attunement) This wand has 7 charges.
- Wings of FlyingWondrous Item, Rare (Requires Attunement) While wearing this cloak, you can take a Magic action to turn the cloak into a pair of wings on your back.
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